The Alden children are helping out at a radio station, and they're going to be actors in a live mystery show. But when strange things keep happening, people in town say the station is haunted. Can the Boxcar Children catch the radio ghost before the station's listeners are scared away?
A local radio station is holding the Great Detective Race, and the Boxcar Children have entered the contest! They solve riddles and search all over town for clues leading to the grand prize. But when some of the clues turn out to be fake, it's clear that someone is playing unfairly! Who could be trying to ruin the race - and why?
When the children uncover a strange puzzle in a friend's back yard, it's the start of a "spy game" leading to gold. But first they must make sense of an old photo and a riddle, and learn just who is behind this mystery within a mystery.
While the Aldens are visiting a friend of Grandfather's at the beach, Benny finds a long-lost piece of a map to a legendary pirate treasure, a discovery that brings unwanted attention from fortune hunters.
The children are competing in an invention convention held in the home of a famous inventor known for her one-of-a-kind clocks, and it appears that the clock-bongs aren't the only noises at midnight, as something else is also making a mysterious tapping sound.
Henry, Jessie, Violet, and Benny Alden, The Boxcar Children, are helping the Greenfield Museum set up an exhibit about ancient Egypt, when all sorts of strange things begin to go wrong! Is the spooky sarcophagus really cursed, or is someone trying to make sure the exhibit isn't successful? The children are sure to find out, whether they're ready or not.