Catalog Search Results
Author
Pub. Date
2013.
Language
English
Description
Enrich your motion graphic design work with this substantial investigation of aesthetic principles and their application to motion graphics. Historical reference provides context; design principles serve as building blocks; and an examination of method and technique inspire innovations in your own work. Bring your work to the next level with a command of concepts that include: * The language of traditional graphic design and how it can be combined...
Author
Series
Language
English
Description
Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms and techniques behind this technology are the foundation of this comprehensive book, which is written to teach you the fundamentals of animation programming. In this third edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation...
Author
Pub. Date
[2015]
Language
English
Description
"In this Learning Toon Boom Harmony Essentials training course, expert author Tony Ross will teach you about the tools and techniques available in this powerful animation software. This course is designed for the absolute beginner, meaning no previous experience with Toon Boom is required. You will start by learning how to use the interface, then jump into learning how to use the shape tools, including the line tool, rectangle, ellipse, and polyline...
Author
Pub. Date
2005.
Language
English
Description
Developing Extensions for Macromedia Flash 8 describes how to build Flash JavaScript extensions to enhance the developer's experience while working in the Flash authoring environment. This book explains how each type of extension works and describes the JavaScript application programming interface (API) functions that Flash calls to implement the extension. In Developing Extensions for Macromedia Flash 8, learn how to: - Automate repetitive tasks...
Author
Pub. Date
2005.
Language
English
Description
This guide allows you to learn specific Flash skills step-by-step at your own pace. Choose from among several tutorials to develop the skills that are most appropriate to the Flash projects you are working on at any given time. Each lesson leads you through the workflow for implementing a specific real-world feature or effect in your Flash applications. In Macromedia Flash 8: A Tutorial Guide, learn how to: - Navigate the Flash workspace and use common...
Author
Pub. Date
2013
Language
English
Description
"In this Toon Boom Studio 7 training course, expert author and animator Tony Ross teaches you the tools and techniques for drawing and animating that are available to you in this software. This tutorial is designed with the beginner in mind, and no previous experience is required to get the most out of this training. Tony starts the computer software training course for Toon Boom Studio 7 with a tour around the interface, familiarizing you with the...
Author
Pub. Date
2013
Language
English
Description
"In this Toon Boom Studio 8 training course, expert author and animator Tony Ross teaches you the fundamental tools and techniques to draw and animate characters in this software. This tutorial is designed for beginners; no previous experience with Toon Boom Studio is required. Tony starts the computer software training course for Toon Boom Studio 8 with a tour of the interface, showing you the locations of the tools that will be used throughout the...
10) Rotoscoping
Author
Pub. Date
2012.
Language
English
Description
Master what it takes to make your rotoscoping and digital painting blend seamlessly into each shot. Through illustrious four color presentation, the book features step-by-step instruction on the artistic techniques of rotoscoping and digital painting with lessons on: *Articulate mattes *Digital paint in moving footage *Motion tracking *Advanced rotoscoping and digital paint techniques, and much more It also features practical insight on the subject...
Author
Language
English
Description
Artist imaginations continue to grow and stretch the boundaries of traditional animation. Successful animators adept and highly skilled in traditional animation mediums are branching out beyond traditional animation workflows and will often use multiple forms of animation in a single project. With the knowledge of 3D and 2D assets and the integration of multiple animation mediums into a single project, animators have a wealth of creative resources...
Author
Series
Language
English
Description
"Because there's a lot to learn about Blender, you'll be glad this book takes it step by step. First, you'll learn to install Blender 2.48 and think the Blender way. Then you'll start creating 3D objects and setting them in motion with animations and rigging. Soon you'll be texturing with Blender, rendering with Blender, and sharing your creations. You'll even get tips on common problems new Blender users face and how to avoid them. Blender For Dummies...
Author
Language
English
Description
BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Seventh Edition is a unified manual describing the operation of the program with...
Author
Pub. Date
2012
Language
English
Description
Action Analysis is one of the fundamental princples of animation that underpins all types of animation: 2d, 3d, computer animation, stop motion, etc. This is a fundamental skill that all animators need to create polished, believable animation. An example of Action Analysis would be Shrek's swagger in the film, Shrek. The animators clearly understood (through action analysis) the type of walk achieved by a large and heavy individual (the real) and...
Author
Pub. Date
2015
Language
English
Description
"Want to create studio-quality work and get noticed? Just coming off Flash and looking for a Toon Boom intro? Are you a traditional pencil-and-paper animator? From scene setup to the final render, learn how to navigate the Toon Boom interface to create animation that can be published on a variety of platforms and formats. Animate to Harmony guides you through Toon Boom's Animate, Animate Pro and Harmony programs, teaching you how to create high-quality...
Author
Pub. Date
©2003
Language
English
Description
So you want to create animation! Where do you start? With an idea. This creative, exercise-packed guide contains examples and idea-generating activities. What tools do you need? Your computer, simple software programs, and your imagination. This book will tell you how to utilize these tools. Must you spend your life savings on your set-up? No. The author's charts and project timelines will guide you and make the overwhelming simple, and keep your...
Author
Language
English
Description
Drawing heavily from the authors' twenty years of combined experience, Producing Animation offers a clear overview of this exciting industry and a comprehensive guide to the process of developing a project from conception to final delivery. Written from the perspective of a producer, this book offers the foundation of how a project is created in addition to describing the role of the producer at each phase. Answers are provided to many of the most...
Author
Pub. Date
2022.
Language
English
Description
The Great Digital Convergence of all media types into one universal digital medium occurred, with little fanfare, at the recent turn of the millennium. The bit became the universal medium, and the pixel conquered the world. Henceforward, nearly every picture in the world would be composed of pixels. In A Biography of the Pixel, Pixar cofounder Alvy Ray Smith argues that the pixel is the organizing principle of most modern media, and he presents a...
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