Catalog Search Results
Author
Pub. Date
2019.
Language
English
Description
Build your Unreal Engine skills in your spare time. Tune in each week for expert tips and techniques on everything from lighting to interactivity.
Want to learn more about Unreal Engine, but don't have time for a lengthy, in-depth course? In this series, instructor George Maestri shares expert techniques tailored for artists and developers looking to build their Unreal Engine skills in their spare moments. George shares tips on everything from geometry...
Author
Pub. Date
2014.
Language
English
Description
Find out how to model an iconic car—the Aston Marton DB5—in the free 3D modeling application Blender.
Ready to shift your modeling skills into high gear? In this course, author George Maestri shows how to build an Aston Marton DB5, James Bond's iconic set of wheels in Goldfinger, entirely from scratch in the free 3D modeling application Blender. Beginning by sourcing and importing reference imagery, George models the front end, explaining how...
Author
Pub. Date
2017.
Language
English
Description
Create fast, accurate, and stunning visuals with KeyShot, an interactive 3D renderer for several CAD and 3D packages. Learn how to create a render work with materials and more.
With a simple user interface that provides numerous options for advanced visualization—and no workflow-impeding clutter—KeyShot is both powerful and easy to use. This 3D renderer features a real-time workflow that helps you see your renderings and animations take shape...
Author
Pub. Date
2019.
Language
English
Description
Learn how to light and render interior scenes and environments using V-Ray for 3ds Max.
Explore the lighting and rendering features of V-Ray for 3ds Max with this hands-on, project-based course. Instructor George Maestri explains how to generate high-quality renderings of interior scenes and environments—a necessary skill for residential and commercial building design, animation, and gaming. Find out how to create realistic daytime and nighttime...
Author
Pub. Date
2023.
Language
English
Description
Learn how to use Midjourney, Firefly, DALL-E, and other AI image generation tools to create assets for composites created in Photoshop and other tools.
It's easy to think of generative AI tools as being suited only for creating fully realized scenes. But illustrators and designers can employ these tools to create assets that are intended to be part of compositions being created in Photoshop and other tools. Backgrounds, characters, individual objects—generative...
Author
Pub. Date
2014.
Language
English
Description
Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.
Getting characters to walk is one thing; adding character to a walk is another. But it's not impossible and it's not software specific. In fact, the locomotion techniques in this course apply to any style of animation: 2D or 3D, hand-drawn or digital. The only thing you need to bring is personality. George Maestri shows how to make your...
Author
Pub. Date
2019.
Language
English
Description
Learn the basic concepts underlying all 3D modeling and rendering software: navigating 3D space, modeling, texturing, rendering, and more.
No matter what software you use or final product you create, all 3D modeling and rendering packages share the same underlying concepts. In this course, expert George Maestri provides a broad overview of these concepts and the techniques that apply to all types of 3D artwork: character designs, product shots, animation,...
Author
Pub. Date
2015.
Language
English
Description
Learn techniques for rigging mechanical objects, machines, and other inanimate objects in Maya.
Learn techniques for rigging mechanical objects, machines, and other inanimate objects in Maya. George Maestri shows how to rig complex objects such as piston engines, cams, rocker arms, gears, and pulleys, and combine them all into a mechanized conveyor belt. These Maya tutorials are perfect for animators who want to rig mechanical interactions, vehicles,...
Author
Pub. Date
2013.
Language
English
Description
Learn the basic physics and motion principles that lie behind your 2D or 3D world, and time-tested techniques for bringing your animations to life.
Dig into the roots of animation in this course for animators, motion graphics artists, and visual effects designers of all levels. Author George Maestri reviews the basic concepts of animation and what makes things move—and the features you'll find in almost every animation package, including X, Y,...
Author
Pub. Date
2020.
Language
English
Description
Learn how to rig a character from scratch in Maya. Discover how to create joints and controls for effective animation.
Rigging is a crucial step in character development and animation. A rig is the interface for your character, dictating how the character moves. Learn how to rig a character from scratch in Maya by following along with instructor George Maestri. George introduces the rules of rigging—good geometry, organization, and controls—and...
Author
Pub. Date
2014.
Language
English
Description
Learn how to model basic objects in Blender and create professional-quality renders of product designs.
Learn how to model basic objects in Blender and create professional-quality renders of product designs. George Maestri first shows you how to model a simple package design, apply textures to it, and then light and render the model with Blender's Cycles renderer. Then he moves to a more sophisticated model: an energy-drink bottle. George shows how...
Author
Pub. Date
2022.
Language
English
Description
Create high-quality 3D models and animations in Maya 2023. Learn core Maya skills—modeling, texturing, rendering, and animation—in a real-world, project-based workflow.
Discover how to create high-quality 3D models and animations in Maya 2023. This course covers the core Maya skills—modeling, texturing, rendering, and animation—in a real-world, project-based workflow that translates equally well to film, motion graphics, and game design....
Author
Pub. Date
2014.
Language
English
Description
Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.
3ds Max is a powerful 3D application with great rigging tools. This course covers the complete workflow for rigging characters for realistic motion and animation. Author George Maestri shows how to prep your model, draw a skeleton, and add controls: foot and leg controls, hip and spine controls, and controls that allow the animator to toggle between inverse and forward...
Author
Pub. Date
2020.
Language
English
Description
Take a deep dive into 3D character animation and rigging in Autodesk Maya.
When it comes to bringing believable 3D characters to life in Autodesk Maya, there's always more to learn. In this weekly series, get practical tips that can help you enhance your 3D animation and rigging workflow, as well as generally work smarter in Maya. Instructor George Maestri covers how to mimic stop-motion techniques using replacement animation, write scripts to speed...
Author
Pub. Date
2014.
Language
English
Description
Learn how to convey emotion through facial expression, and animate dialogue, with these fundamental animation principles.
Facial animation makes your character's inner life shine through. This course—focused on the principles, not the tools, of animation—explores how anatomy, expression, and emotion intertwine, and how animators can simulate emotion in the face of almost any character. George Maestri shows you how to animate three shots, of increasing...
Author
Pub. Date
2017.
Language
English
Description
Get tips that can help you use SketchUp to efficiently create 3D models.
Discover how to use SketchUp more effectively. In this course, George Maestri covers a wide variety of topics and shares tips that can help you use this powerful application to efficiently and quickly create detailed 3D models.
Author
Pub. Date
2014.
Language
English
Description
An approachable and concise introduction to MotionBuilder, Autodesk's motion-editing software
Join George Maestri for an approachable and concise introduction to MotionBuilder, Autodesk's motion-editing offering. This course starts with an overview of the basic MotionBuilder interface and navigation, and then moves on to animating simple objects. Character rigs are up next, with instructions on posing and controlling generic, human, and biped rigs....
Author
Pub. Date
2019.
Language
English
Description
Learn how to create beautiful residential interiors with custom materials built in 3ds Max, Substance Designer, and V-Ray.
Learn how to create beautiful residential interiors with custom materials built in 3ds Max, Substance Designer, and V-Ray. This training course is part three of instructor George Maestri's residential modeling series, which started in SketchUp with a concept drawing for a single-family home. Here, George explains how to furnish...
Author
Pub. Date
2023.
Language
English
Description
Learn how to use Unreal Engine, a real-time rendering engine, with animator and artist George Maestri.
Unreal Engine is a powerful real time 3D engine with a range of applications, including game development, architectural visualizations, and filmmaking. In this course, animator and artist George Maestri provides insights and practical tips for using this industry standard platform. Learn about the engine's real-time rendering features, interactivity,...
Author
Pub. Date
2021.
Language
English
Description
Find out how you can use 2D and 3D assets to add humans to an architectural scene in 3ds Max.
By themselves, architectural visualization projects can seem stale. Adding people to the renderings adds personality and a sense of realism to the images. In this course, George Maestri shows viewers how to work with 2D and 3D assets to add humans to an architectural scene. George steps you through the process of creating and rigging a character in 3ds Max...
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