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Author
Series
Language
English
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Description
"Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how computer programming skills can be employed in Roblox Studio, the powerful tool that is used to create Roblox games. Includes table of contents,...
3) Otherworld
Author
Series
Language
English
Description
"After the newest set of virtual reality gear hits the market, Simon can't wait to test it out. But, when his friend Katherine suddenly disappears after being seen with men from the same gaming company, Simon must decide how far in the game he's willing to go to save her"--
Author
Language
English
Description
An amazing journey through the thriving worlds of fantasy and gaming. What could one man find if he embarked on a journey through fantasy world after fantasy world? In an enthralling blend of travelogue, pop culture analysis, and memoir, forty-year-old former D&D addict Ethan Gilsdorf crisscrosses America, the world, and other worlds-from Boston to New Zealand, and Planet Earth to the realm of Aggramar.
Author
Pub. Date
2006
Language
English
Description
This digital Short Cut, delivered in Adobe PDF format for quick and easy access, is an introduction to issues with cheating and anti-cheating countermeasures in the online gaming industry. At present, the online game World of Warcraft has approximately six million subscribers worldwide. At any given time, 500,000 people are logged in and playing. And while many of these players log countless hours engaged in the repetitive tasks required to accumulate...
6) In real life
Author
Pub. Date
2014
Language
English
Description
"Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. But things become a lot more complicated when Anda befriends a gold farmer -- a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from...
Author
Pub. Date
[2016]
Language
English
Description
Learn how to market for your indie game, even with a small budget and limited resources. For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is...
Author
Pub. Date
©2010
Language
English
Description
"Scott F. Andrews has been helping guild leaders and officers since 2007 through his weekly column for WoW.com, Officers' Quarters. In The Guild Leader's Handbook, Andrews offers a complete guide to conceptualizing, establishing, and maintaining a successful guild"--Resource description page.
Author
Pub. Date
2014.
Language
English
Description
Beginning HTML5 Games with CreateJS provides a hands-on approach to get you up and running withthe most comprehensive tools available for HTML5 Canvas game development. Whether you are brand new to making games or an experienced game developer, you'll learn to fully utilize the CreateJS suite to bring your new or existing game techniques to desktop and mobile devices. Thisbook covers everything from creating graphics in HTML5 Canvas, to capturinguser...
Author
Series
Tapper twins volume 1
Language
English
Description
An oral history that reports, through transcribed recordings, text messages, photographs, illustrations, screenshots, and more, an epic prank war between twelve-year-old twins Reese and Claudia Tapper of New York City.
11) Glitch
Author
Series
Language
English
Appears on list
Description
Izzy gets sucked into the world of her new video game, where a robot named Rae tells her she is destined to save Dungeon City from the Big Boss.
Author
Pub. Date
2011.
Language
English
Description
Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium, grounding information professionals and students of new media in the fundamental elements of virtual worlds and online gaming. The book details the practical issues in finding and using information in virtual environments and presents a general theory of librarianship as it relates to virtual...
Author
Pub. Date
2002.
Language
English
Description
"This book should be a requirement of anyone that wants to write games ¿ period" André Lamothe, author and CEO of Xtreme Games There are many books on the art of games programming but now acclaimed author Rudy Rucker has gone a step beyond and transformed it into a science. Software Engineering and Computer Games uses an object-oriented (OO) approach throughout, incorporating UML for OO analysis and design and discussing software patterns and how...
Author
Pub. Date
©2013
Language
English
Description
In Detail The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize...
Author
Pub. Date
[2014]
Language
English
Description
"Build and Distribute Your Game Using an HTML5 Game EngineAs mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for...
Author
Pub. Date
©2011
Language
English
Description
A never-before published look at the many possibilities of social game development. As one of the few entrepreneurs in the world with expertise building both social media and games, author Jon Radoff brings a one-of-a-kind perspective to this unique book. He shows that games are more than a profitable form of entertainment, the techniques of social games can be used to enhance the quality of online applications, social media and a wide range of other...
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