Catalog Search Results
Author
Pub. Date
2021.
Language
English
Description
"The business of videogames is both a prestige industry and a very opaque one. Based on dozens of firsthand interviews and covering the development of landmark games including Bioshock: Infinite, Epic Mickey, Dead Space, and more, and through the studios' shocking closures, this book will tell the stories of how real people are affected by game studio shutdowns -- and how and if they recover. Jason Schreier has made a name for himself as gaming's...
Author
Series
Language
English
Formats
Description
"The five exciting lists inside this book answer some of the burning questions about technology. Each spread uses facts-based rankings to reveal the top ten record breakers and history makers in each category--and to offer the inside scoop on those at the top of the heap."--
Author
Series
Colter Shaw novels volume 1
Language
English
Description
"From the bestselling and award-winning master of suspense, the first novel in a thrilling new series, introducing Colter Shaw. "You have been abandoned." A young woman has gone missing in Silicon Valley and her father has hired Colter Shaw to find her. The son of a survivalist family, Shaw is an expert tracker. Now he makes a living as a "reward seeker," traveling the country to help police solve crimes and private citizens locate missing persons....
Author
Language
English
Formats
Description
Breaking down the 40-year history of the world?s most popular art form, one video game at a timePong. The Legend of Zelda.Final Fantasy VII. Rock Band.Fortnite. Animal Crossing: New Horizons. For each of the 40 years of video game history, there is a defining game, a game that captured the zeitgeist and left a legacy for all games that followed. Through a series of entertaining, informative, and opinionated critical essays, author and tech journalist...
Author
Language
English
Formats
Description
"Role-playing game historian Ben Riggs unveils the secret history of TSR- the company that unleashed imaginations with Dungeons & Dragons, was driven into ruin by disastrous management decisions, and then saved by their bitterest rival. Co-created by wargame enthusiasts Gary Gygax and Dave Arneson, the original Dungeons & Dragons role-playing game released by TSR (Tactical Studies Rules) in 1974 created a radical new medium: the role-playing game....
Author
Pub. Date
2023.
Language
English
Description
The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games. Chapters feature objectives and key terms, illustrative timelines, color images, and graphs in addition to the technical specifications and key titles for each platform. Every chapter is a journey...
Author
Pub. Date
2023.
Language
English
Description
"This book takes you through all the basic steps of character design for games and animation, from brainstorming and references through to the development phase and final render. It covers a range of styles such as cartoon, stylized and semi-realistic, and explains how to differentiate between them and use them effectively. Using a step-by-step approach for each stage of the process, this book guides you through the process of creating a new character...
Author
Pub. Date
[2016]
Language
English
Description
Learn how to market for your indie game, even with a small budget and limited resources. For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your game. With special focus on developers with small budgets and limited staff and resources, this book is...
17) Gamer army
Author
Language
English
Formats
Description
Even though he's only twelve, Rogan Weber is an obsessed gamer, whose motto--ego sum maximus--declares his confidence in his own abilities, and whose parents are also deeply involved in ultra high tech. Naturally he's thrilled to receive an invitation to join a tech giant's virtual reality TV gaming contest--but as the games become more and more intense and dangerous, he and his fellow gamers realize that something sinister is behind this particular...
Author
Pub. Date
[2012]
Language
English
Description
Gamers at Work is a critical resource for new and experienced business leaders-for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them.' -Peter Molyneux OBE, founder, Lionhead Studios 'Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards.' -Hal Halpin, president, Entertainment Consumers Association...
Author
Language
English
Formats
Description
"Get in the Game is the essential guide for marketers and business executives who seek to fast-track their understanding of gaming and esports, which are among the largest and fastest-growing consumer entertainment platforms yet remain largely opaque to decision makers across all industries. With an emphasis on marketing opportunities and broader education around both the gaming industry and consumer behaviors therein, this book creates a roadmap...
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