Catalog Search Results
Author
Pub. Date
2014
Language
English
Description
"Minecraft, unleashed: break through the limits, go everywhere, do everything! In these amazing videos, Joel Comm and Zach Comm guide you safely through the most terrifying and rewarding corners of Minecraft, and endow you with all the power of Redstone. Just watch: in an hour and a half, mastery will be yours. Build your portal into the Nether, defend your Fortress, and bring back the rewards you've earned ... Prepare for the End, defeat the Ender...
Author
Pub. Date
2014.
Language
English
Description
"Learn to survive and thrive in Minecraft's brutal multiplayer environments, host your own Minecraft servers and adventures, and transform Minecraft's in-game resources with your own content! In just two hours of amazingly easy video, the creators of the world's best Minecraft video tutorials turn you into a Minecraft multiplayer expert, and help you make the most of Minecraft's powerful resource packs. Joel and Zach Comm share up-to-the-minute strategies...
Author
Pub. Date
2014.
Language
English
Description
"Minecraft comes with no real instructions, so surviving your first days in Minecraft can be full of frustrations, once you get the game installed. Don't worry. In this downloadable video, we'll explain how to get and install the game and survive your first day. You'll also see how to expand the game and play with friends."--Resource description page.
Author
Pub. Date
2016.
Language
English
Description
"Designed for game developers with little or no drawing ability or visual artists looking to become game artists, this course examines every aspect of game art as it applies to 2D image asset planning and development. It provides an extensive overview of the techniques used to produce digital images and a detailed explanation of the roles and requirements of game artists. Learners will come away with the skills required to digitally depict real world...
Author
Series
Pub. Date
2014
Language
English
Description
"Introduction to Game Design LiveLessons introduces you to a play-based approach to game design through the creation of a video game from start to finish. Along the way, the lessons identify the primary characteristics of games and different strategies for creating them as well as the iterative game design process of conceptualizing, prototyping, playtesting and evaluating."--Resource description page.
Author
Series
Pub. Date
[2015]
Language
English
Description
"Build video games that are always exciting, never boring...always fresh, never copycat...always fun, offering just the right amount of challenge! This video course will teach you the key skills of video game theory, so you can deliver truly great games for any platform--mobile, console, or computer. Using new examples and best-in-class in-game footage, Zach Comm shows you the difference between "meh" games and truly unforgettable video game experiences....
Author
Pub. Date
2019.
Language
English
Description
"One of the challenges seemingly all data scientists face is finding a clean data set which contains the state of the player right before they take some event in the system. Typically we need to interact with event-driven systems and/or databases that only maintain the current snapshot of the player. In this talk we highlight some work we have done to recreate the up to date snapshot of the player captured before each event and demonstrate how we...
Author
Pub. Date
2020.
Language
English
Description
"The gaming industry, and the entertainment industry as a whole, is a relentless battle for the human attention span. From acquiring the 'right' audience to providing the 'right' content, a game's success hinges on identifying what is "right" better than your competition. Applying proper research techniques, identifying opportunities within this research, and devising smarter delivery systems to users require constant evolution in technology and methodology....
Author
Language
English
Description
"In this course, you'll use Blender 2.8 to model a character's face with the correct edge flow to ensure it animates credibly. You'll learn how to create hands and feet, along with the character's spacesuit and helmet. In addition to this, you'll use Blender 2.8's sculpting tools to form wrinkles and folds in the spacesuit. Next, the course will guide you on how to bake a normal map to capture high-resolution details and apply them to a lower poly...
Pub. Date
[2018]
Language
English
Description
In the video game inspired world, K.O. works at Gar's Bodega in Lakewood Plaza, a one-stop shop for all your hero needs. Whether he is mopping the floor with Lord Boxman's evil robots or literally mopping the floor, K.O. tackles everything with his cheery, endless enthusiasm. Every person is a hero to look up to, every challenge is a chance to grow stronger and every success or failure is just another stepping-stone to becoming the ultimate hero.
Pub. Date
2023.
Language
English
Description
Embark on a comprehensive journey into game development with our in-depth course, covering everything from the fundamentals to advanced techniques using Python and the powerful Pygame library. Start by understanding the capabilities of Pygame and learn how to set up a development environment for seamless coding. Explore the artistic side by drawing shapes on a surface and master the intricacies of handling keyboard events and frame rates. As you progress,...
Author
Pub. Date
2017.
Language
English
Description
"A lot of courses will teach you how to make a video game. This course is different: instead of teaching you how to use a game development engine or do cool programming tricks, we'll talk about video games and the nature of fun. What this course is about is the nature of fun and the analytical thought processes successful game designers employ to make games that people really want to play. You'll learn how to use the MDA (Mechanics, Dynamics, and...
Pub. Date
2023.
Language
English
Description
This course is designed to enhance your game development and design skills using Unreal Engine 5. Building on foundational knowledge, this course delves into the creation of realistic materials and textures, teaching you to use various textures and understand blend modes and shading models, including how to tackle challenging concepts like normal maps and UV mapping. It also covers extensive training in crafting vast landscapes and open-world environments,...
Pub. Date
2023.
Language
English
Description
Unreal Engine 5 is a powerful and widely used game development engine that allows developers to create highly immersive and visually stunning games across multiple platforms. One of the key features of Unreal Engine 5 is its visual scripting system known as Blueprints, which provides a node-based interface for creating game logic without writing code. The course begins with an introduction to event graph basics, the Blueprints execution order, organizing...
Author
Pub. Date
[2016]
Language
English
Description
"You've downloaded the Unity software, you know what the Inspector is, and now you're ready to build something. In this course, you'll create an entire physics-based 2D game starring a gnome who is lowered down a well on a rope and goes searching for treasure. You'll start from an empty scene and finish with a complete polished game. Along the way you'll learn about game design, GUI setup, camera control, the game manager, gameplay practices, advanced...
Author
Pub. Date
2016.
Language
English
Description
"FPS (first-person shooter) games are one of today's most popular game genres. In this hands-on course, you'll learn to use the Unity game engine to build an FPS game all the way from nothing to a complete game. Designed for learners with a core understanding of the Unity game engine (familiarity with the Inspector, know how to get around scene view, etc.), this video teaches you the skills you need to create your own FPS games."--Resource description...
Author
Pub. Date
2016.
Language
English
Description
"The course takes you through the complete process of building a narrative game using nothing but Unity, some open source dialogue software, some free art and music from open source locations, and your own smarts. The course works best for those with a very basic understanding of the Unity game engine interface and C# programming."--Resource description page.
20) Free guy
Pub. Date
[2021]
Language
English
Formats
Description
A bank teller, who discovers he is actually a background player in an open-world video game, decides to become the hero of his own story, one he rewrites himself. Now in a world where there are no limits, he is determined to be the guy who saves his world his way, before it is too late.
Didn't find it?
Can't find what you are looking for? Try our Materials Request Service. Submit Request