Catalog Search Results
Author
Pub. Date
2024
Language
English
Description
Create video game elements using the Godot game engine, gaining practical experience in programming and video game development. The Godot game engine uses a simplified programming language called GDScript, which closely resembles Python. By learning GDScript, you can focus more on learning the basics of programming. You'll explore concepts such as variables and data structures variables used to store information about video game objects that can be...
Author
Pub. Date
2023
Language
English
Description
Implement modern and agile QA practices to ensure your games are high quality, on budget, and released on time Purchase of the print or Kindle book includes a free PDF eBook Key Features Set up a test environment, create test plans, and learn to communicate with developers Discover how to build efficient QA teams either in-house or remotely Increase your chances of career advancement and your employability in the gaming industry Book Description Few...
Author
Pub. Date
2023.
Language
English
Description
The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console, handheld system, and game-changing personal computer, as well as a look at the business, technology, and people behind the games. Chapters feature objectives and key terms, illustrative timelines, color images, and graphs in addition to the technical specifications and key titles for each platform. Every chapter is a journey...
Author
Pub. Date
2023.
Language
Deutsch
Description
Du spielst schon lange Minecraft und denkst, du hast schon alles gesehen? Kennst du schon das Feuerschwert, den Enderbogen oder den Spielmodus »Schneeballschlacht«? Du willst auf Knopfdruck Türme, Mauern oder sogar ganze Häuser bauen? Vollautomatisch auf Geschehnisse in der Spielwelt reagieren? Mit eigenen Plugins kannst du all das und noch viel mehr entdecken und ganz nebenbei auch noch programmieren lernen. Daniel Braun zeigt dir, wie du mit...
Author
Pub. Date
2023.
Language
English
Description
Unleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity...
Author
Pub. Date
2023.
Language
English
Description
The Godot 4 Game Development Projects book introduces the Godot game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial game engines. If you’re a beginner, this user-friendly book will help you learn game development techniques, while experienced developers will understand how to use this powerful and customizable tool to bring their creative visions to life. This...
Author
Pub. Date
[2024]
Language
English
Description
Reimagine your development process and create, test, and deploy your mobile, web, desktop, and embedded apps from a single codebase. This book shows you how to leverage Flame, the modular Flutter game engine, to build cross-platform 2D games. With Flutter, you can create all kinds of apps by making subtle changes to projects at the code level. Guided by a practical project-based approach, you'll begin by downloading and installing the game engine....
Author
Pub. Date
[2024]
Language
English
Description
Master Lean UX and Lean Startup techniques to improve your agile game development experience beyond Scrum. This updated version of the book focuses on applying lean and agile methodologies to the game development process and features improved examples, applied techniques, and a whole new section explaining how to test a game in Unity with CI. You'll see how to define a minimum viable product (MVP) for games with Lean Canvas, allowing customers to...
Author
Pub. Date
2023.
Language
English
Description
"This book covers the process of creating digital characters for video games as well as for 3D print and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry. Lastly, it covers creation of figurines for 3D printing and collectables. The book provides a step-by-step walk through of creating these assets at an industry level standard....
Author
Series
Cat + gamer volume 3
Language
English
Description
"Musubi, her cute new companion, tries to understand Riko's behavior through a cat's worldview. Enjoying their time together, Riko learns more about cohabitating with a cat, as lessons in grooming, play,and personal space continue to be learned"--
Pub. Date
2023.
Language
English
Description
Embark on a comprehensive journey into game development with our in-depth course, covering everything from the fundamentals to advanced techniques using Python and the powerful Pygame library. Start by understanding the capabilities of Pygame and learn how to set up a development environment for seamless coding. Explore the artistic side by drawing shapes on a surface and master the intricacies of handling keyboard events and frame rates. As you progress,...
Author
Pub. Date
2023
Language
English
Description
Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible, mind-bogglingly popular engine is useful for anything that needs visuals and real-time simulation. With this thoroughly updated problem-solving cookbook,...
Pub. Date
2023.
Language
English
Description
This course is designed to enhance your game development and design skills using Unreal Engine 5. Building on foundational knowledge, this course delves into the creation of realistic materials and textures, teaching you to use various textures and understand blend modes and shading models, including how to tackle challenging concepts like normal maps and UV mapping. It also covers extensive training in crafting vast landscapes and open-world environments,...
Author
Pub. Date
2023
Language
English
Description
Embark on a transformative journey through the exciting world of Roblox Lua scripting with this comprehensive hands-on guide. Tailored to game developers, both seasoned and new, this book serves as your roadmap to mastering the art and science of Lua scripting within the dynamic Roblox Studio environment. You'll explore a wide spectrum of foundational concepts, including variables, functions, loops, tables, arrays, and more. Delve into advanced topics...
15) Accelerating Unity through automation: power up your Unity workflow by offloading intensive tasks
Author
Pub. Date
2023
Language
English
Description
Building games with Unity is hard enough without having to stand up and go and make a coffee each time you want to just build your project or find out days/weeks down the line that some change you made while building your dream has incurred a debt that means your project cannot be built for one of your target platforms without a lot of rework. Through automation, many of these hardships can be detected early and free up time and stress by monitoring...
Author
Pub. Date
2023
Language
English
Description
Level up your Godot 4 networking skills with this comprehensive guide featuring dedicated servers and persistent worlds, illustrated with key images in color Key Features Ensure player synchronization and coexistence in a game world Mitigate latency in your multiplayer games to design a seamless shared experience Optimize and debug your games using profilers and monitors to visualize performance Purchase of the print or Kindle book includes a free...
Author
Pub. Date
2023.
Language
English
Description
If you’re in search of a cutting-edge actionable guide to game design, your quest ends here! Immerse yourself in the fundamentals of game design with expert guidance from veterans with decades of game design experience across a variety of genres and platforms. The second edition of this book remains dedicated to its original goal of helping you master the fundamentals of game design in a practical manner with the addition of some of the latest trends...
Author
Pub. Date
2023.
Language
English
Description
"Collaborative Worldbuilding for Video Games is a theoretical and practical deep dive into the craft of worldbuilding for video games, with an explicit focus on how different job disciplines contribute to worldbuilding. In addition to providing clearer lenses for recognizing the various components in creating fictional and digital worlds, the author positions worldbuilding as a reciprocal and dynamic process, which acknowledges that worldbuilding...
Author
Pub. Date
2023
Language
English
Description
Discover Unreal Engine 5's networking techniques to create scalable and fully functional multiplayer game experiences Key Features Design a captivating multiplayer game using networking techniques from this illustrated guide Understand how to use the Unreal Engine networking system with C++ and Blueprints Carefully plan and develop an online experience from start to finish Purchase of the print or Kindle book includes a free PDF eBook Book Description...
Author
Series
Cat + gamer volume 4
Pub. Date
2024.
Language
English
Description
"Just when office worker Riko Kozakura is beginning to rank up her Pet Owner skill from Beginner to Intermediate, another cat joins the household! Kozakura's handled her one cat, Musubi, well, but with twice the feline antics she'll have her hands full--and more XP to grind! Ready Player 3: A New Furry Friend Joins the Fray! "Leveling up" in skills, surprises, and adventures extends to real life, as Riko discovers what it's like living with cats"--...
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