Catalog Search Results
Author
Language
English
Description
Practical Art of Motion Picture Sound, 4th edition relies on the professional experience of the author and other top sound craftspeople to provide a comprehensive explanation of film sound, including mixing, dubbing, workflow, budgeting, and digital audio techniques. Practically grounded with real-world stories from the trenches throughout, the book also provides relevant technical data, as well as an appreciation of all the processes involved in...
Author
Series
Pub. Date
©2001
Language
English
Description
Lectures by Dr. David Zarefsky, Professor of Argumentation and Debate and Professor of Communication Studies, Northwestern University, cover the history of rhetoric and debate as well as analysis of different types of arguments in various situations.
Author
Pub. Date
2005
Language
English
Description
Assuming a solid grounding in Java, this guide introduces the Java imaging and sound classes available in J2SE 1.4 and J2SE 5.0 for 2D games, and explains how to program 3D games using Java 3D, Java's scene graph API. Davison (computer engineering, Prince of Songkla University, Thailand) covers sampled audio synthesis, side scrollers, sprites, animation, particle systems, shooting techniques, landscape and scenery creation, and network programming....
Author
Language
English
Description
Recording Studio Design is essential reading for anyone involved in building, renovating and maintaining recording studios. Good acoustics in a recording studio is crucial to the success of a project, and the financial implications of failure means getting things right first time is essential. In straightforward language Newell covers the key basic principles of acoustics, electro-acoustics and psychoacoustics and their application to studio design....
Author
Pub. Date
2005
Language
English
Description
If you are looking for a fast, visual way to learn Macromedia Flash 8 and create your interactive website, Macromedia Flash 8 On Demand is the book you need. Step-by-step instructions with accompanying 4-color visuals mean you'll spend less time reading and more time learning. You'll learn how you can easily integrate and add interactivity with tools, develop content using pre-built components and effectively improve authoring capabilities with custom...
Author
Pub. Date
2007
Language
English
Description
"Developing and understanding advanced signal processing techniques for the analysis of EEG signals is crucial in the area of biomedical research. This book focuses on these techniques, providing expansive coverage of algorithms and tools from the field of digital signal processing. It discusses their applications to medical data, using graphs and topographic images to show simulation results that assess the efficacy of the methods." "The information...
Author
Pub. Date
[2023]
Language
English
Description
Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games. Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides...
Author
Pub. Date
2023
Language
English
Description
Fully updated coverage of every topic on the latest version of the CompTIA Network+ exam This quick review, cram-style test preparation guide offers 100% coverage of all objectives for the current version of the challenging CompTIA Network+ exam. Written in the proven Passport format developed by training guru Mike Meyers, the book enables you to focus on specific topics, determine areas of need, and tailor an effective course for study. Mike Meyers'...
Author
Pub. Date
©2007
Language
English
Description
"Creating a good presentation is much more than just clicking a few dialog boxes and typing some text. It requires knowledge and planning--lots of it. With the PowerPoint 2007 Bible you will not only be able to build a presentation with PowerPoint, but you'll also be able to explain why you made the choices you did, and you'll deliver that presentation smoothly and with confidence. Experienced PowerPoint presenters will find the book full of coverage...
Author
Pub. Date
2018.
Language
English
Description
"Used from Broadway to Britain's West End, QLab software is the tool of choice for many of the world's most prominent sound, projection, and integrated media designers.? QLab 4: Projects in Video, Audio, and Lighting Control is a project-based book on QLab software covering sound, video, lighting, and show control. With information on audio, video, and lighting system basics and the more advanced functions of QLab such as show control, network capabilities,...
13) Flex 3 cookbook
Author
Series
Pub. Date
©2008
Language
English
Description
The best way to showcase a powerful new technology is to demonstrate its real-world results, and that's exactly what this new Cookbook does with Adobe Flex 3. Wide ranging and highly practical, Flex 3 Cookbook contains more than 300 proven recipes for developing interactive Rich Internet Applications and Web 2.0 sites. You'll find everything from Flex basics, to solutions for working with visual components and data access, to tips on application development,...
Author
Pub. Date
2007
Language
English
Description
Adobe ® Flash CS3 Professional FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW SEE HOW TO • Improve publishing and productivity with the CS3 interface and templates • Browse, organize, and process files using Adobe Bridge and Version Cue • Import Photoshop and Illustrator files directly into Flash • Keep track of the changes in Flash on a per-object basis • Copy and paste graphic filters and motions • Create more compelling designs...
15) Shrek
Pub. Date
[2001]
Language
English
Description
A reclusive ogre and a chatterbox donkey go on a quest to rescue a princess for a tyrannical lord.
Author
Language
English
Description
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray's book will help the reader understand structured game development in Unity unlike ever before. New to this edition is a step-by-step tutorial for building a 2D infinite runner game from the framework and scripts included in the book. The book contains...
Series
Pub. Date
[2011]
Language
English
Description
All writing--whether it's an essay, a personal letter, or a detailed business report--is at its most memorable when it's built on the fundamental and critical skills that transform your words from good to great. The first lectures provide the first key to more engaging and effective writing: understanding literary genres and the ways their unique styles can shape and inform your own voice. The focus then shifts to the art of rhetoric and the ways...
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